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Righteous Vigor
Infusing the target with a surge of furious divine energy, you enhance a creature's ability to hit an opponent based on the number of times it has already hit that opponent with a successful attack. Each time the subject successfully strikes an opponent with a successful melee attack, the subject gains a cumulative +1 morale bonus on attack rolls (maximum +4 bonus) and gains 1d8 temporary Hit Points (to a maximum of 20 temporary hit points). If an attack misses, the Attack Bonus resets to +0 but any accumulated temporary Hit Points remain. The temporary Hit Points disappear at the end of the spell's Duration.
Attributes
Casting Time
1 standard action
Components
V, S, DF
Duration
1 round/level
Level
Inquisitor 3, Paladin 2
Range
Touch
Saving Throw
Will negates (harmless)
School
Enchantment (compulsion) [mind-affecting]
Spell Resistance
Yes (Harmless)
Target
Creature touched
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